Black Panther vs. Deadpool 1

by Michael DeLaney and Drew Baumgartner 

Black Panther vs. Deadpool 1

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Michael: How do you think Marvel editorial goes about creating another “Vs” mini-series? Is there a quarterly mandate they must fill? Is it a writer’s repurposed series pitch? I suppose there must be some sort of demand since they keep making them, right? In spite of that I must say I was pleasantly surprised by Black Panther vs. Deadpool 1, a book that accurately depicts the tones of these very different characters without compromising either one of them. Continue reading

Being The Hero, and Being the Sidekick in Lockjaw 4

By Spencer Irwin

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Lockjaw is a pet, Black Bolt’s (and sometimes Ms. Marvel’s) faithful companion, so often a sidekick in their adventures. Daniel Kibblesmith and Carlos Villa’s Lockjaw miniseries has provided a chance for the teleporting canine to step into the spotlight and become the hero of his own story, a fact that takes center stage in the series finale. Continue reading

Lockjaw 3 is a Cartoony Romp

By Drew Baumgartner

Lockjaw 3

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Gordie: Alright, alright. Mickey’s a mouse. Donald’s a duck. Pluto’s a dog. What’s Goofy?
[…]
Teddy: Goofy’s a dog, he’s definitely a dog.
[…]
Chris: He can’t be a dog. Wears a hat and drives a car.
[…]
Vern: God, that’s weird. What the hell is Goofy?

Stand By Me

There are no rules inherent to a cartoon world. Maybe this is one where dragons exist. Maybe this is one where elephants can fly. Maybe this is one where an anthropomorphized mouse can own a regular (albeit cartoon) dog. We can accept those conceits on the terms they’re given, because it’s a cartoon. Audiences balk at other media for being “unrealistic,” but “cartoony” — effectively stylized unrealism — is a compliment. At least, that’s how I tend to think of cartooniness: a fun relaxations of the “rules” that govern fictional worlds, making room for a heck of a lot more imagination and fun. Such is certainly the case with Lockjaw 3, which finds even more fun to mine from relaxing its already madcap rules. Continue reading

Quantum and Woody 5 is Chaotic-Good

by Drew Baumgartner

Quantum and Woody 5

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Superhero comics are full of Chaotic Good characters — conscientious free spirits that believe in doing good, but by their own standards. From Batman to Wolverine to the Teenage Mutant Ninja Turtles, Chaotic Good characters fight for their morals, though not necessarily for the law. Neither Quantum nor Woody would fit this category — Quantum is good, but too lawful, while Woody is chaotic, but too morally passive. Together, though, their actions end up taking on a Chaotic Good, picking up Woody’s chaotic nature and Quantum’s desire to do good. Writer Daniel Kibblesmith and artist Kano attempt something similar with Quantum and Woody 5, delivering an issue that is both chaotic and good. Continue reading

Finding Purpose in the Journey in Lockjaw 2

By Patrick Ehlers

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

“Animals may not understand our every word, but when it comes to tone? They understand perfectly.”

-Ka-Zar, Lockjaw 2

Throughout this issue, D-Man repeatedly states his confusion about what’s going on. He doesn’t know what it takes to survive in the Savage Land, he doesn’t know what Lockjaw is really up to, he doesn’t know what “the Beast” is. And it’s not just a good running gag: he doesn’t know what the D in D-Man stands for anymore. Writer Daniel Kibblesmith gifts the reader with Dennis’ confusion, greedily keeping most of the series’ explanation and exposition off the page. We are left to intuit was is right and what is wrong, just like D-Man does. We’re reading tone — and we understand that perfectly. Continue reading

Quantum and Woody 4 Aims for the Audience

by Drew Baumgartner

Quantum and Woody 4

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

We live in a world torn between postmodernism and romanticism. We’re just as likely to encounter arguments based on The Death of the Author as we are those based in auteur theory. That we have different critical lenses at our disposal may not seem all that remarkable, but I’d argue that these two aesthetics have completely different opinions on what art is and how we consume it. Does art facilitate some kind of transfer of ideas between the creator and the audience, or is it simply a mirror that audiences use to reflect themselves? As mutually exclusive as those options appear, Quantum and Woody 4 seems to exist in a space between, riffing on classic tropes and even explicit references while still crafting a character all its own. Continue reading

Lockjaw 1: Discussion

by Taylor Anderson and Patrick Ehlers

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Taylor: Ancient wisdom states that you should never judge a book by it’s cover. We’re all familiar with this phrase and know that this metaphor extends far beyond assessing books by their cover art. Don’t judge people by the way they look and don’t assume a video game is good based on the franchise it hails from. Yet while I’m familiar with this sage advice, I often find it extremely hard to follow. Take Lockjaw 1, for example. It’s tempting to think this comic will be about its titular character, given his name splayed across the cover and the oversize likeness of this same dog. However, that’s not the case here, so how much you are inclined to judge a book by its cover might determine what you think of this issue. Continue reading

Quantum and Woody 1 is an Assured First Chapter

by Drew Baumgartner

Quantum And Woody 1

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

…story is an apple and plot is the arrow through the apple.

Chuck Wendig, Damn Fine Story

It can be hard to know what a story is about based on its first chapter. Put in terms of the analogy quoted above, it can be hard to guess the shape of the apple when the arrow has only just started to pierce it. At least, assuming the path of the arrow is linear. If, instead, that first chapter jumps around the edges of a story enough, it might start to imply the shape that narrative will ultimately take. Such is the case with Quantum and Woody 1, which skips between various moments in the lives of its titular duo, but always keeps their relationship at its center. Continue reading