New Avengers 10

new avengers 10 infinityToday, Spencer and Drew are discussing New Avengers 10, originally released September 18th, 2013. This issue is part of the Infinity crossover event. Click here for complete Infinity coverage.

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Spencer: If there’s one thing I’ve learned from reading New Avengers, it’s that the Illuminati are not friends. While close bonds or even romance often sprout between teammates in other books, the Illuminati seem to think of each other as resources rather than people. This may just prove to be their greatest weakness; the Illuminati may actually have the ability to take down Thanos, but their secrets, grudges, and disinterest in (or downright hatred for) one another are all building towards some deadly consequences. Continue reading

New Avengers 9

Alternating Currents: New Avengers 9, Drew and PatrickToday, Drew and Patrick are discussing New Avengers 9, originally released August 28th, 2013. This issue is part of the Infinity crossover event. Click here for complete Infinity coverage.

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Drew: The US is lucky to have never fought a modern war on its own soil. Wartime always divides our attention between the warfront and the home front. Of course, governing a country can be a handful even in peace, so one of these often gets put on the back-burner. During World War II, it seemed that the emphasis was on the war, with resources being reallocated such that almost every American was consciously aware of the war effort. It was this kind of attitude that made George Orwell see war as an effective means of controlling the populations of Oceania in 1984 — war acts as both an explanation for a shitty situation AND a rousing source of patriotism. More recently, however, it’s been the war front that people push to the back of their minds, at times all but forgetting we’ve been at war for over a decade. That very well could have been the attitude on Earth as the Avengers rode off to face the Builders, an abstract threat that no earthling has ever even seen (hell, it’s likely that the public doesn’t even know about the threat), but they sure start to feel it in New Avengers 9. Continue reading

Cram Session: New Avengers 1-8 – Incursions

It can be hard to keep up with all the comics you love. But it’s damn near impossible to keep up with all the comics you’re interested in.

Retcon Punch got you covered.

What’s worse than parallel worlds smashing into each other? Not even knowing that that’s what’s happening in New Avengers. Here’s the story of what the Illuminati are putting on hold to fight aliens in your precious Infinity.

New Avengers 8

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Today, Patrick and Drew are discussing New Avengers 8, originally released July 24th, 2013. 

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Patrick: “What have you done?” This phrase appears a couple times throughout the issue. It’s a fantastically loaded question, both accusatory and sincerely seeking an answer. With so many balls in the air, and so many mysteriously motivated characters, I find myself asking the same question of our heroes. But rather than being motivated by anger or desperation or any emotion whatsoever, I’m asking for clarification. “Hey, Tony,” I ask, hands sheepishly in my pockets, “what did you do?”

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New Avengers 7

new avengers 7

Today, Spencer and Patrick are discussing New Avengers 7, originally released June 19th, 2013. 

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Spencer: The more responsibility you have, the harder it is to find time to yourself. I consider myself fortunate to have a job that I can ignore completely on my days off, but if I was, say, a CEO or the president, I just wouldn’t have that luxury; there are no days off when you’re that important. As the self-appointed protectors of our universe, the Illuminati fall firmly into that camp. Even as the threat of the Incursions recedes for the moment, they’ve still got more than their fair share of life-or-death, morally gray decisions to make.

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New Avengers 6

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Today, Patrick and Drew are discussing New Avengers 6, originally released May 29th, 2013. 

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Patrick: My favorite game in the Resident Evil series is the 2002 Game Cube remake of the original. There were a lot of ways that it improved on the quality of the first game, while finding inventive new ways to escalate that feeling that everything could fall apart at a moment’s notice. The most startling addition to the game was that any zombie that hadn’t been properly decapitated (or burned) could re-rise from the dead and attack you as some kind of super-zombie. The in-game written materials speak of this in vagaries, but you’re largely left to discover this new gameplay mechanic by experiencing it first hand — usually while screaming that you hadn’t saved in over an hour. But that moment when you’re walking through a room you cleared out 20 minutes earlier and you’re set upon by an enemy you can’t easily defeat is one of the most effective expressions of horror in video games. Just when the Illuminati seem to have figured out how to defend themselves against a collision of parallel Earths, the threat is immediately revealed to be well beyond what any of them understand, so why do they all look so relieved?

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Age of Ultron 4

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Today, Patrick and Ethan are discussing Age of Ultron 4, originally released April 3rd, 2013. This issue is part of the Age of Ultron crossover event. Click here for complete AU coverage.

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Patrick: One of the things I’ve absolutely loved about picking up monthly comics is that I’ve had the opportunity to get know the work of a ton of great writers and artists. It pains me a little to think of how few people will ever read a funny exchange written by Jeff Lemire, and how few people will never see Adam Hughes masterful acting simply because they don’t read comics. Drew, Shelby and myself have been at this for over a year — I like to think we’re in the club now — and I have this brand new skill of identifying someone by their work. Brian Michael Bendis, the writer behind Age of Ultron is notorious for his massively decompressed stories, and between this series, Guardians of the Galaxy, and his X-Men books, I feel like I can spot his handiwork a mile away. But Age of Ultron is a special case, and its glacial pace allows almost every issue to be a Bryan Hitch vanity project. This makes it kind of tough to discuss in the same way we discuss other comics, but it’s clear now that this is the series’ identity – the problematic obsessions with character development and plot and theme are mine and not Ultron’s. Retcon Punch needs a new way to talk about comics. Alright, let’s see what we got. Continue reading

Age of Ultron 3

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Today, Mikyzptlk and Drew are discussing Age of Ultron 3, originally released March 27th, 2013. This issue is part of the Age of Ultron crossover event. Click here for complete AU coverage.

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Mikyzptlk: In any post-apocalyptic scenario, you can either give in to the destruction that surrounds you or you can find that one last sliver of hope to hang on to. The first two issues of this event have mostly centered on a group of defeated heroes who are on the verge of giving up hope. The resistance, if you could even call it that, was rudderless and quickly losing its steam. It was all quite depressing, if not in a fascinating kind of way. The latest issue of Age of Ultron reveals that perhaps not all hope is lost and, armed with a shiny new plan, our heroes start on a path that can hopefully lead them to victory.

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A + X 3

Alternating Currents: A + X 3, Drew and Shelby

Today, Drew and Shelby are discussing A + X 3, originally released December 19th, 2012.

Drew: Size can dictate a lot about a narrative, to the type of tone it can sustain to the very form it’s hung on. We currently seem to be in an era fetishizing ever longer dramatic narratives, hailing television shows with season-long arcs (or longer), and pouring out in droves to see stories broken into multiple epic-length films (coughTheHobbitcough). At the same time, Adult Swim has found success with very short-form comedies, and youtube clips of cats saying “no” have racked up millions of hits. It seems we’ve decided that very short stories are better at supporting comedy, while very long ones are better for drama. A + X, as a kind of clearing house for extremely short-form stories, has largely borne-out this notion, mining a series of absurd scenarios for their comedic potential. A + X 3 carries on this trend in its latter half, but opens with on much more serious (but still fun) note.

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