Sex Criminals 3

sex criminals 3

Today, Patrick and Greg are discussing Sex Criminals 3, originally released November 20th, 2013.

Patrick: We live in a sex-negative society. We’re all made to feel embarrassed by urges, our desires and our sexual failings. It sucks: movies and TV will evoke Gay Panic or Slut Shaming for laughs, assuming that their audiences all share the same puritanical views on sex. And then there’s smart sex-positive media, like the series we’re talking about today – and it gets filed away with the rest of “dirty” comics (and off iOS for a second month in row), to protect us from the filth within. Look, the signals are coming from everywhere: you should feel bad about wanting to read this comic. That’s why real, naked honesty is so important for sex – being able to express sexuality honestly is about as intimate as you can get. Sex Criminals 3 embraces all of it – the urges, the desires and the failings. [Ironically, I do feel the need to warn that there are some explicit images after the jump.] Continue reading

Indestructible Hulk 15

hulk 15

Today, Shelby and Spencer are discussing Indestructible Hulk 15, originally released November 20th, 2013.

Shelby: Games have rules for a reason. Everyone has to know how to play (and how to win), and rules lay that out. A game without rules is chaos, which for a game like Calvinball is precisely the point. The only rule of Calvinball is you can’t play the game the same way twice: essentially, the only rule is whatever rules are made are to be broken. When there are no rules, you can do whatever you want. Worried about consequences? Why bother, there’s no rule that says there will be any! While it might be kind of freeing to play a game with no rules, when you’re dealing with time, history, and your very existence, rules are pretty damn important. So when Bruce Banner finds himself facing his own past, an irradiated Hulk, a potentially Hulk-less future, and a timestream so broken it can be shaped like clay, he knows he needs to act fast before it’s too late, if it isn’t already.
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Wonder Woman 25

wonder woman 25

Today, Mikyzptlk and Drew are discussing Wonder Woman 25, originally released November 20th, 2013

Mikyzptlk: Strife. We’ve all felt it at one point or another. It has a way of seeping into us whether we want it to or not. No matter how patient or level-headed we try to be, we all succumb to the effects of strife every now and then. Dealing with Gods of “stuff,” Brian Azzarello has been able to use his divine characters to push his story forward in a number of ways. As you might have guessed, Azzarello uses issue 25 of Wonder Woman to place a particularly heavy focus on the character of Strife and her manipulative plans. Little does she know, Azzarello and Wonder Woman may just have plans of their own.

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Zero 3

zero 3

Today, Taylor and Scott are discussing Zero 3, originally released November 20th, 2013.

Taylor: Tell you what, reading a Cormac McCarthy novel is a chore. This is by no means a criticism, merely an observation. I think anyone who has read any book by McCarthy would agree with me – the guy writes some pretty bleak stuff. Despite that, his writing is some of the most important to grace the written page in the past fifty years. He’s a master at his craft and his style and voice are so unique that one could argue they have become iconic. Still, reading the likes of Blood Meridian or The Road is far from a pleasant way to pass the time. These books are beautiful in their own way, but they are equally violent and incredibly depressing. Given this, it seems fitting that the afterward of Zero 3 quotes a passage from Blood Meridian. Like McCarthy’s work, Zero is bloody and disturbing, but also like McCarthy’s work it is thought provoking and occasionally beautiful.

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Avengers 23

avengers 23 infinityToday, Spencer and Ethan are discussing Avengers 23, originally released November 20th, 2013. This issue is part of the Infinity crossover event. Click here for complete Infinity coverage.

infinity divider

Spencer: Guys, I’m just gonna be frank with you; I’m getting kind of tired of Infinity.  I thought it started out great, with immense threats, exciting action, a fun war-story vibe and a colorful cast of alien supporting characters who were fleshed out just enough so that the scenes featuring them weren’t boring, but Infinity never really broke away from or added any depth to that formula, and after over ten issues of it, I’m thoroughly tired of this interstellar war-story. Maybe writer Jonathan Hickman is too; it would explain why this issue of Avengers feels so pointless. Or maybe he just thinks that the infiltration of the Peak is important enough to devote two whole issues to; unfortunately for us, it’s not. Continue reading

Harley Quinn 0

harley quinn 0

Today, Patrick and Shelby are discussing Harley Quinn 0, originally released November 20th, 2013

Patrick: My buddy Andrew and I once went halfsies on a copy of the game Catherine. If you’ve never played it, the game is half puzzle game, half infidelity simulator. You’re barely even in control of the main character as he blushes his way through an affair with a blonde sex nymph. Those portions of the game when you’re sitting in the bar, trying to non-suspiciously excuse yourself to the bathroom so you can read the sexy tests your new lady is sending you are novel as shit. I don’t know that it was an engaging gameplay experience, but it was addictive and unique – an “experience” devoid of any qualifiers like “game” or “storytelling.” Harley Quinn 0 manages the same feat, simultaneously throwing out and embracing everything you’ve ever known about visual storytelling. The result is a manic experience. Continue reading

100 Bullets: Brother Lono 6

Alternating Currents: Brother Lono 6, Drew and PatrickToday, Drew and Patrick are discussing 100 Bullets: Brother Lono 6, originally released November 20th, 2013.

If you say in the first chapter that there is a rifle hanging on the wall, in the second or third chapter it absolutely must go off.

-Anton Chekhov

Drew: Chekhov’s gun is one of my favorite writing principles — it insists that writing be as efficient and purposeful as possible — but as a reader, I often find myself wishing I had never heard of it. When writing, Chekhov’s gun is helpfully prescriptive; when reading, it is frustratingly descriptive. Suddenly every gun introduced is a time bomb — there’s no question of if it will go off, but when. That dovetails beautifully with Hitchcock’s famous explanation of surprise vs. suspense (effectively, that surprise is when a bomb goes off at the end of a scene, while suspense is watching that same scene knowing the whole time that the bomb is there), suggesting that each new element must hold our suspense until it comes to bear on the narrative. Of course, we know that this is rarely the case in practice — few writers can sustain that level of dread for such a sustained period — which is why Brother Lono has been such a fascinating study in suspense. Writer Brian Azzarello took great care in introducing his gun, reminding us that it is cleaned and ready to fire, and waiting until issue 6 to finally use it. Continue reading

Astro City 6

astro city 6

Today, Greg and Patrick are discussing Astro City 6, originally released November 13th, 2013.

Greg: I’ve always struggled with the idea of enjoying the quiet comfort of what I know versus plowing through the loud struggle of what I don’t. I feel like I vacillate erratically between these two extremes, never quite finding a balance. I’m either saying yes to everything or nothing. I’m either a bounding explorer or a feeble couch potato. The choices that lead to these kinds of feelings fascinate me, and Kurt Busiek’s latest Astro City entry takes a character to this crossroad; his choice is something unexpected. 
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Weekly Round-Up: Comics Released 11/13/13

round upLook, there are a lot of comics out there. Too many. We can never hope to have in-depth conversations about all of them. But, we sure can round up some of the more noteworthy titles we didn’t get around to from the week. Today, Patrick and Mikyzptlk discuss Cataclysm: Ultimate Spider-Man 1, Justice League of America 9, Nightwing 25, Green Lantern Corps 25, Suicide Squad 25, Forever Evil: Arkham War 2, Superior Foes of Spider-Man 5, and Rocket Girl.

slim-banner4Patrick: My adventures in trying to make something of the end of the Ultimate Universe (about which I’ve now read exactly three issues), I picked up Cataclysm: Ultimate Spider-Man 1. One of the things that struck me was how much time this issue spend with non-Spider-Man characters. I guess when there are only three series dedicated to a whole universe, they can all feature everyone. Brian Michael Bendis only lets us spend like 5 pages with Spidey, but it’s an extremely economic expression of everything that makes Miles so damn likable. He’s overworked, but still sharp as a tack — plus he’s got the most important quality for any Spider-Man: the affections of New Yorkers. I love this sequence when the cops realize that Spider-Man’s back — Dave Marquez shows such palpable joy on this guy’s face. Continue reading

Batgirl 25

batgirl 25Today, Spencer and Shelby are discussing Batgirl 25, originally released November 13th, 2013.

Spencer: They say disaster brings out people’s true colors; some perfectly normal people turn on their neighbors for petty reasons, while others will risk their own lives to rescue total strangers. For Barbara Gordon—at this point still a few years shy of “Batgirl” status—the disaster of the Zero Year brings out her heroic side for perhaps the first time ever. While some of the other Zero Year tie-ins have felt a tad superfluous, this story feels like a first essential step in the heroic legacy of Barbara Gordon. Continue reading