Batman 11

Alternating Currents: Batman 11, Drew and PatrickToday, Drew and Patrick are discussing Batman 11, originally released July 11th, 2012.

Drew: Comic books often rely on well-worn tropes. As do mystery novels. And action movies. This arc of Batman (like all great Batman stories) is essentially all three of these things, so a little soliloquizing from the villain in the final act isn’t just expected, it’s downright obligatory. Of course, Scott Snyder is not a writer content to simply rely on such tropes, and instead uses the opportunity to comment on that particular cliche, while simultaneously delivering a final act soliloquy that is better than any of those it is riffing on. It’s one of my favorite tricks of postmodernism (one that is rarely pulled off so well), and is only a microcosm of what Snyder has been doing with this whole arc. As the Court of Owls arc concludes, we’re left with a deconstruction of a Batman story that is among the best Batman stories ever told. Continue reading

Swamp Thing 11

Today, Patrick and Drew are discussing Swamp Thing 11 originally released July 11th, 2012 (but mistakenly released a week early on Comixology.com)

Patrick: There’s a pivotal moment near the climax of Swamp Thing and Arcane’s fight where Alec realizes what he’s up against. He stares, deadpan, at his injured enemy and puts the pieces together: “every wound… becomes a mouth.” The Rot is consumption: and nothing can quash its appetite. That’s us — you, me, the comics industry, the entertainment industry, consumers. We relentlessly chew up narratives, characters, histories… christ, DC Comics alone puts over 60 titles on the sacrificial alter on a monthly basis. They reboot the line, they run cross-over events, they revive Watchmen, they do line-wide zero issues. But it’s basically never enough, the consumers always want more. And so the war between the Green, the Red and the Rot goes on forever, a conflict insatiable. Continue reading

Worlds’ Finest 3

Today, Shelby and Drew are discussing Worlds’ Finest 3, originally released July 4th, 2012.

Shelby: Often, the hardest review to write is for the really good issues. All I want to do is gush, “IT’S SO GOOD!!!” and I have to force myself to find something intelligent to say. It’s not unpleasant, by any means; it gives me an excuse to spend more time with something I really enjoy, but that doesn’t mean it’s always easy. The really bad issues, though, are much easier to talk about. I can compose a laundry list of reasons why I don’t like it, and usually don’t have to spend much more time with it than a couple of readings. This month’s Worlds’ Finest falls firmly into that latter camp, and I’m really glad I don’t have to read it anymore than I already have.
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Dial H 3

Today, Peter and Patrick are discussing Dial H 3, originally released July 4th, 2012.

Peter: Dial H is probably the weirdest book that I am currently reading. If you had told me a year ago that I would be reading a book about an overweight, chain smoking 30-year old man that uses a magic rotary dial to turn into obscure heroes, I probably would not have believed you. China Mieville has weaved an interesting world, full of lush characters and voices. The entire premise of this book is very interesting, but at this point, I am still unsure about the longevity of this series.

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Animal Man 11

Alternating Currents: Animal Man 11, Drew and PeterToday, Drew and Peter are discussing Animal Man 11, originally released July 4th, 2012.

Drew: Animal Man’s power-set is weird. He can seemingly take any trait of any animal and apply it to himself. It makes sense for things like “the vision of an eagle” or the “strength of an elephant,” but the thought of taking on “the weight of a bumblebee” just seems to defy the laws of physics. Upon closer scrutiny, an eagle’s eyesight and an elephant’s braun are clearly related to their specific physiologies, and the thought that Buddy’s relatively tiny frame could contain the strength of a two-ton animal simply doesn’t make sense. To put a finer point on it: birds fly because they have wings, not because they have some supernatural abilities, so Buddy’s supernatural connection to them should only allow him to fly if it allows him to grow wings. As Buddy’s adventure into the Rot concludes, writer Jeff Lemire takes the opportunity to fix what I hadn’t realized bothered me until I thought about it. Continue reading

Before Watchmen – Ozymandias 1

Today, Shelby and Patrick are discussing Ozymandias 1, originally released July 4th, 2012. Ozymandias is part of DC’s Before Watchmen prequel series. Click here for complete Before Watchmen coverage (including release dates).

Shelby: So far, Before Watchmen has been largely a success. Minute Men 1 didn’t really offer anything new, it merely fleshed out character traits we were already familiar with, and that was just fine. Silk Spectre 1 took character traits we knew and crafted a narrative to show us their origin; it was a new story based on old facts, and it was very good. Comedian 1 took that a step further by taking what we thought we knew and twisting it around, without losing sight of Moore’s original intent; I thought it was exceptionally good. Nite Owl 1 was a huge step backwards; it invented a narrative which didn’t match the character traits it was meant to originate. The whole thing felt forced and unnecessary. Ozymandias 1, happily, is a step back towards Minute Men; we don’t learn anything new about Adrian Veidt, and that’s completely ok.

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Earth-2 3

Today, Peter and Patrick are discussing Earth-2 3, originally released July 4th, 2012.

Peter:  Alan Scott’s sexual orientation has been quite the hot topic lately. But Alan’s transformation into the Green Lantern of Earth-2 brings with it many more interesting and surprising developments than just the one hot-button issue. As Earth-2 slowly repopulates with costume heroes, he will certainly be playing large role. The character has been pretty much completely redone with the New 52, which means we have a total reinvention of the Green Lantern side of his character. But there is no way I am going to spoil that on the home page.
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Green Lantern: New Guardians 10


Today, Patrick and Shelby are discussing Green Lantern: New Guardians 10, originally released June 27th, 2012.

Patrick: Last stands are interesting. Planet-wide last stands are fascinating. Basically any science fiction alien-invasion story comes down to Earth’s last heroes staging a nearly-impossible attack against the alien aggressors and winning. I mean, you can’t end  your story with the world ending – that’s like the definition of a bad ending. But the Green Lantern universe is so rich with worlds that when one of them is in danger, there’s a genuine possibility that that world could end. So when the Reach set their sights on Odym, there was no guarantee of any specific outcome. Dramatically, anything is possible.  Continue reading

All-Star Western 10

Today, Drew and Peter are discussing the All-Star Western 10, originally released June 27th, 2012.

Drew: The Night of the Owls is an interesting case study in ways a title can approach a crossover event. Some books treated their involvement as a one-off, allowing maximum flexibility for their own stories before and after the event. Others focused a bit more on set-up, getting their heroes to Gotham or establishing the stakes for their characters, but pretty much treated the event as the conclusion of their involvement with the Owls. Sure, Batman still has some investigating to do, but pretty much all of the other titles are on to new conflicts, new villains, and new stories. All-Star Western, on the other hand, has upped the ante, featuring more owls than its ostensible NotO issue. The result is a portrait of 1880’s Gotham as a battleground between the Owls, the Religion of Crime, and the wealthy altruists just trying to do the right thing. Continue reading

Justice League 10

Today, Patrick and (guest writer) Zach Kastner are discussing Justice League 10, originally released June 27th, 2012.

Patrick: Sometimes when I’m working on a project under deadline, I find myself pissing away precious minutes wasting time. Usually on the internet – that damn internet! And sometimes that time wastery yields something interesting: I get ideas for unrelated projects or I catch up with an old friend or I learn something. So it’s hard to classify that time as “wasted,” but it certainly makes it harder to cram in all the work it takes to finish that project in time. Naturally, the project suffers as a result. That’s kind of how a feel about Justice League 10.

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