This article containsSPOILERS. If you haven’t read the issue yet, proceed at your own risk!
Patrick: Throughout Scott Snyder and Greg Capullo’s run on Batman, the creative team valued invention over archeology. The character of Batman has been around for so long that deconstruction of the character is practically in his DNA, and while Snyder and Capullo found ways to riff on Batman’s history, their stories were always new. New threats, new allies, new secret identity. With Metal, the latest DC event, Snyder and Capullo turn inward, to explore, refine, and recontextualize the mythology and iconography that is already part of their multiverse. There’s a premium on re-arranging existing pieces into an entirely new whole. Continue reading →
This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!
Bruce. We need you to explain what’s going on here.
Michael: Recently I watched the entirety of HBO’s “The Leftovers,” which I enjoyed immensely. One of the show’s theme songs is Iris DeMent’s “Let the Mystery Be,” which means exactly what it sounds like: don’t try to find the explanation in everything, just enjoy the ride that the unknown provides. Mainstream comic book readers don’t subscribe to this philosophy when it comes to the capes and tights crowd, myself included. Dark Days: The Casting is a dense issue that will likely have our kind baffled as to what we just read. Continue reading →
Today, Shelby and Courtney are discussing Earth-2 5, originally released October 3rd, 2012.
Shelby: Reintroducing old heroes to old audiences is not easy. The whole New 52 relaunch has been about juggling continuity and fresh stories to keep both new and old readers satisfied. I’ve seen it as a great opportunity to learn more about characters new to me. I don’t feel so attached to old continuity, and instead like to discuss the differences between the old and the new, and what they mean for the story as a whole. I don’t know how I’m supposed to have a meaningful discussion, however, when I’m distracted by poor writing and cluttered art. Continue reading →
Today, Patrick and Drew are discussing Earth-2 4, originally released August 1st, 2012.
Patrick: Self-awareness is all the rage these days. You can get away with telling any story – no matter how cliche or inane – by simply having the characters acknowledge the various well-worn tropes they’re engaged in. It’s a safe way for writers and film-makers to assure their audience that they’re in on the joke – yes, we all know how crazy this looks. Joss Whedon is the king of this sort of thing (y’all saw Avengers, right?), but you see it everywhere. There are a couple of draw-backs to this approach, but the biggest danger is that of white-washing your characters’ personalities. If everyone is savvy enough to comment on their genre-adventures, then no one’s really an individual. Another big draw-back is that it makes everyone extremely — and interchangeably — chatty. While Earth-2 manages some neat concepts and fun characters, the cut-and-paste nature of the dialogue is holding it back in a serious way. Continue reading →
Today, Peter and Patrick are discussing Earth-2 3, originally released July 4th, 2012.
Peter: Alan Scott’s sexual orientation has been quite the hot topic lately. But Alan’s transformation into the Green Lantern of Earth-2 brings with it many more interesting and surprising developments than just the one hot-button issue. As Earth-2 slowly repopulates with costume heroes, he will certainly be playing large role. The character has been pretty much completely redone with the New 52, which means we have a total reinvention of the Green Lantern side of his character. But there is no way I am going to spoil that on the home page. Continue reading →
Today, Peter and Drew are discussing Earth-2 2, originally released June 6th, 2012.
Peter: Earth-2 is a world without heroes. Issue 2 shows us the return of the heroic age. Unfortunately, since the world was ravaged by the Apokolypse War, people have become a little wary of heroes. In a brand new world for DC, we see a lot of creative world building. As the second issue for this Second Wave title, world building continues to be the forefront, just as DC promised in the Second Wave. Continue reading →