All-New X-Men 6

all new x-men 6

Today, Drew and guest writer Ethan Andyshack are discussing All-New X-Men 6, originally released January 16th, 2013.

Drew: Like the characters in All-New X-Men, comics have a complicated relationship with their own histories. Some fans love the richness imparted by a long, cohesive history, while others are put off by the notion of needing to know every little detail for a story to make any sense. Obviously, the situation with All-New X-Men is made even more complicated by the notion of time travel (what narrative isn’t?), but that complexity might just allow it to comment directly on comics history. That wasn’t a revelation I was expecting out of this series, but it’s one that comes through with piercing clarity in All-New X-Men 6. Continue reading

Saga 9

Alternating Currents: Saga 9, Drew and Shelby

Today, Drew and Shelby are discussing Saga 9, originally released January 16th, 2013.

Drew: My trumpet teacher used to talk about the “Ascending Spiral Groove Thang,” the notion that you can gain a lot from an idea by returning to it after you have different experiences to relate it to. He was using it as a (valid) justification for retreading the same lessons for his advanced players that he gave to his beginners, but I often think about it in terms of appreciating narratives. Many stories that I enjoyed well enough as a kid became significantly more meaningful once I had my own experiences with loss, heartbreak, or leaving home. Of course, I’m a far cry from having seen it all, and nothing reminds me of that more than parenting stories. Whether they feature uptight professionals (or lazy slobs) whose lives are turned upside down by an adorable street urchin, or a good old-fashioned “we’re having a baby!” story, the moral is always the same: having a kid changes everything. I suspect these stories keep being told because artists keep experiencing it — a kind of “no, seriously: HAVING A KID CHANGES EVERYTHING” — and because the stories themselves can never really do the experience justice, all of which leaves me feeling like I’m probably missing something all parents just get. Fortunately, that ignorance doesn’t prevent me from enjoying said narratives, as Saga 9 so ably demonstrates. Continue reading

Daredevil 22

Alternating Current: Daredevil 22, Drew and MikyzpltkToday, Drew and Mikyzptlk are discussing Daredevil 22, originally released January  16th, 2013.

Drew: Last month, I marveled at the reveal of Otto Octavius’s Spider-Man at the end of Daredevil 21. I thought the choice of Kirsten for that first encounter was a brilliant one, since while we expect our heroes to be in the know, we’re used to civilian friends to be kind of clueless (coughJimmyOlsoncough). Of course, Marvel is playing a much longer game with Otto in the Spidey suit, so it’s a necessity that Matt not figure things out right away, either. I’m generally wary of dramatic irony that keeps the hero in the dark — it’s too often played with an obviousness that makes the heroes come off as dumb — but Mark Waid manages to find a logical, thematically resonant reason for Matt to overlook Spider-Man’s odd behavior by tying it back to his personal life. Continue reading

Batgirl 16

Alternating Currents: Batgirl 16, Drew and PatrickToday, Drew and Patrick are discussing Batgirl 16 originally released January 16th, 2013. This issue is part of the Death of the Family crossover event. Click here for complete DotF coverage.

Drew: Themes are tricky. As a semi-abstracted element of storytelling, they require an attention to detail that simply isn’t always there, but our perennial favorites never seem to struggle. Gail Simone has proven herself particularly adept at weaving notions of fear and independence into Batgirl, creating individual issues that satisfy emotionally even when the narrative doesn’t conclude. Leave it to the Joker to throw a wrench in those gears, thwarting any sense of thematic unity — essentially generating a meta-theme of chaos. It’s a brilliant and unexpected choice that manages to make the reading experience subtly unsettling beyond the issue’s own gruesome imagery. Continue reading

Batman 16

Alternating Currents: Batman 16, Drew and ShelbyToday, Drew and Shelby are discussing Batman 16 originally released January 16th, 2013. This issue is part of the Death of the Family crossover event. Click here for complete DotF coverage.

Drew: One of the most thrilling things about Christopher Nolan’s The Dark Knight was the surprisingly strong case it made for Joker’s way of thinking. Obviously, we aren’t meant to agree with his murderous methods, but any time he’s given a chance to explain his worldview, he actually makes a pretty compelling argument. The effect was a surprisingly nuanced take on the nature of freedom, drawing our attention to just how untenable Batman’s outlook is, as well. Scott Snyder manages a similar trick in Batman 16, making Joker’s argument alluring, even as his methods are utterly horrifying. Continue reading

Chat Cave: Crossover Events

Crisis on Infinite Earths was a significant event for DC’s universe, but its more enduring legacy might just be the very concept of an expansive, line-wide event. Not all crossover events need to be quite so large — DC has recently seemed more fond of events crossing into small handfuls of titles, and only for a few months at a time. Some of DC’s Vice Presidents may balk at the notion that they seem to like events, but with over a third of their titles recently involved in one of their five ongoing events (with more announced), they’ve become all but unavoidable for fans. We here at Retcon Punch are no exception, but are these events welcome? Welcome to the Chat Cave.
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The Superior Spider-Man 1

Alternating Currents: The Superior Spider-Man, Drew and Patrick

Today, Drew and Patrick are discussing The Superior Spider-Man 1, originally released January 9th 2013.

Drew: What does it mean to be good? Is it about thought or action? That is, does a good person have only good thoughts, or are they simply keeping their bad thoughts from influencing their actions. The popular notion of a conscience as a little angel on your shoulder (or well-dressed cricket, depending on who you ask) suggests that we expect even the best people to consider less-than-savory options, even if they don’t ultimately act on them, but it’s ultimately one that we don’t see dramatized very often. Peter may want to stick around for his date with Mary Jane while a bank heist goes on up the street, but there’s never really any doubt that he’ll be jumping out the window in the next page or so. Otto Octavius doesn’t have that sense of duty, so when he battles with his conscience in Superior Spider-Man, we’re not exactly sure who is going to win. Continue reading

Detective Comics 16

Alternating Currents: Detective Comics 16, Drew and ScottToday, Drew and Scott are discussing Detective Comics 16, originally released January 9th, 2013. This issue is part of the Death of the Family crossover event. Click here for complete DotF coverage.

death-divDrew: Batman, as an idea, is essentially a very elaborate scared-straight program. The whole reason Bruce Wayne dresses up like a bat is because he believes criminals — a superstitious and cowardly lot — will be too afraid to commit crime in Gotham. Sure, some criminals are too cocksure to fear him, or simply don’t believe that he exists, but pretty much everybody runs once he actually shows up. Joker is different. For whatever reason — that he doesn’t feel fear, doesn’t mind fear, or just that he just sees Batman as a guy in a costume who keeps insisting that everybody take him seriously — the idea of Batman doesn’t deter Joker from crime. In fact, modern interpretations of the character suggest that he commits crimes in order to gain Batman’s attention. That notion is what’s made their struggle such a fundamental one, and also explains why the Joker has so many fictional fans — if he can not blink in the face of terror, so can others. The idea that the Joker could be an empowering figure is a fascinating one, but unfortunately, Detective Comics 16 doesn’t take the time to do it justice. Continue reading

A + X 3

Alternating Currents: A + X 3, Drew and Shelby

Today, Drew and Shelby are discussing A + X 3, originally released December 19th, 2012.

Drew: Size can dictate a lot about a narrative, to the type of tone it can sustain to the very form it’s hung on. We currently seem to be in an era fetishizing ever longer dramatic narratives, hailing television shows with season-long arcs (or longer), and pouring out in droves to see stories broken into multiple epic-length films (coughTheHobbitcough). At the same time, Adult Swim has found success with very short-form comedies, and youtube clips of cats saying “no” have racked up millions of hits. It seems we’ve decided that very short stories are better at supporting comedy, while very long ones are better for drama. A + X, as a kind of clearing house for extremely short-form stories, has largely borne-out this notion, mining a series of absurd scenarios for their comedic potential. A + X 3 carries on this trend in its latter half, but opens with on much more serious (but still fun) note.

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Red Lanterns 15

Alternating Currents: Red Lanterns 15, Drew and Patrick

Today, Drew and Patrick are discussing Red Lanterns 15, originally released January 2nd, 2013. This issue is part of the Rise of the Third Army crossover event. Click here for complete Third Army coverage. 

Drew: Last month, Shelby and Mikyzptlk raged about how Red Lanterns 14 seemed to misunderstand the very concept of rage. While I’d love to suggest that that response was fully intended as a clever “you are there!” meta-text, that stuff is really only satisfying when the text itself actually works. When done well, the various corps should act as a shorthand for emotion, giving you a quick and dirty sense of the character’s motivations. Unfortunately for Peter Milligan, rage isn’t a particularly relatable emotion — in fact, its irrational nature makes it totally un-relatable. I don’t envy the task of pulling something compelling out of the Red Lantern corps, so I can almost excuse the fact that he wants to make his characters driven by something other than rage — except that it ultimately serves to make the characters less compelling by removing literally the only thing I know about them. This leaves Red Lanterns 15 populated by characters with no apparent motivation in situations I neither fully understand nor care about.

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