An Alliance Comes to its Inevitable End in Hal Jordan and the Green Lantern Corps 25

by Michael DeLaney

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

It was nice while it lasted, but the alliance between the Green Lanterns and the Sinestro Corps has come to its inevitable end. With Tomar-Re’s murder of Romat-Ru, Kyle Rayner’s secret keeping and Soranik Natu’s subsequent branding, things have come to a head in the extra-sized Hal Jordan and the Green Lantern Corps 25. Continue reading

Embracing Camp in Batgirl 13

by Mark Mitchell

This article contains SPOILERS. If you haven’t read the issue yet, read on at your own risk!

At what point does something become appreciated for its camp value? Tango and Cash is a terrible late-80’s buddy cop comedy starring Sylvester Stallone and Kurt Russell that was released to terrible reviews, but watching it now, one can’t help but appreciate just how surgically terrible it is — a concentrated dose of the cliches of the era, heightened to impossible extremes. A flop when it released in 1989, time has transformed it into an endlessly watchable cheesefest. Continue reading

The Negative Speed Force Only Muddles the Flash 27

by Spencer Irwin

This article will contain SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

The “emo Peter Parker” from Spider-Man 3 gets a lot of well-deserved flack, but it’s always bugged me when people complain about that being the “evil” version of Peter. No, that’s not how the symbiote works — it doesn’t turn people evil, it frees them from their inhibitions and reveals who they truly are inside, something established in the comics, and at least implied in the movie. The result, in Peter’s case, may be dumb, but at least it’s consistent with how the symbiote works. I wish I could say the same about Eobard Thawne’s Negative Speed Force, because I have no idea what in the world that thing does. Continue reading

“Preachy” Doesn’t Mean “Bad” in Superman 27

by Spencer Irwin

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

“Preachy” is one of those words that I, as both a critic and a human being, hate using. Almost every narrative preaches in one way or another, meaning that the word largely ends up being used, much like “agenda” or “pandering,” only to describe concepts the speaker can’t stand. Yet, I can’t find a better word to describe Superman 27 than “preachy” — I mean, Lois and Clark spend the majority of the issue stating their beliefs almost directly to the reader in language that sounds straight from a dictionary, eliciting several eye-rolls from me. Thankfully, this doesn’t lead to the issue’s doom. In fact, it still succeeds because of three reasons. Continue reading

Crazy Twists Bring the Fun in Green Lanterns 27

by Mark Mitchell

This article contains SPOILERS. If you haven’t read the issue yet, read on at your own risk!

I’m a sucker for a big, sci-fi twist. I love the ending of Tim Burton’s misguided 2001 Planet of the Apes reboot with Mark Whalberg’s Leo Davidson crashing back to “Earth” in front of the Lincoln Memorial… which Burton then reveals to actually be Ape-raham Lincoln. It’s a twist that makes exactly zero sense when considered for even a passing moment, but it’s capital “F” Fun and that’s good enough for me. Continue reading

Balance in the Space Between in Batman 27

by Patrick Ehlers

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

What’s the difference between camp and genre fiction? How about the difference between parody and pastiche? All of these categorical distinctions share the same powerful feature — exploiting tropes to elicit involuntary emotional reactions. And usually, that reaction is a laugh. A knowing chuckle, a boisterous guffaw, rolling chortles — what’s the difference? Is one form ridiculous while the other form is cool? Is one form important while the other form is base? And is there any space between them? Tom King and Clay Mann’s Batman 27 answers that question with the simultaneously ludicrous and tragic origin story of Chuck Brown: The Kite Man. Continue reading

Super Sons 6: Discussion

by Spencer Irwin and Mark Mitchell

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Spencer: Despite not making a single appearance, the Teen Titans loomed large over the first five issues of Super Sons. The Titans were Damian’s trump card, the cool older friends he could taunt Jon with whenever Jon gained the upper-hand against him. Amazingly, Jon never seemed all that affected by Damian’s bluster, at one point even telling Damian off for bringing the Titans up so much. This all changes as Peter Tomasi and Jorge Jimenez bring the Titans into the fold in Super Sons 6, adding some interesting new wrinkles to these two boys’ relationship. Continue reading

Legitimizing The Emerald Archer in Green Arrow 27

by Michael DeLaney

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Green Arrow’s recent “Hard-Traveling Hero” arc is basically an excuse to have Oliver Queen do a tour of the DCU — and I have absolutely no problem with that. After their team-up last issue, The Flash passes the Green Arrow-shaped torch to Wonder Woman. Continue reading

Complicating the Schematic in The Wild Storm 6

by Drew Baumgartner

Wild Storm 6

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

If there’s an aesthetic that could define all of comics — perhaps we’d call it a medium-defining aesthetic — it’s that of simplification and omission. Those acts are simply built into creating comics, where characters, settings, objects and ideas have to be depicted in two dimensions. That is, even the most detailed, photo-realistic style is a simplified representation of the 3-dimensional space it aims to represent. But the rigors of a monthly deadline put even that level of simplification out of reach, leading many to an even more simplified line-art approach. And then, of course, there are storytelling choices, as only a finite number of panels can fit in a given comic — some moments must be omitted. The choices of which moments to include is really what the art of comics storytelling is, whether it’s this character’s face versus another’s hands, or picking up on these conversation a beat or two later, or even omitting a scene altogether. That aesthetic often comes together in a way that prioritizes clarity, simplifying designs and actions and omitting needless details to make sure every beat is understood by the audience. In this way, we might understand a given comic to function as a kind of schematic — a simplified version of the world it depicts. This is certainly true of The Wild Storm, which is brimming with truly schematic, almost clinically clear sequences, though it puts them to use in ways that are far more complicated than they may initially seem. Continue reading

Becoming a Hero in Gotham Academy: Second Semester 11

by Drew Baumgartner

Gotham Academy Second Semester 11

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

I think it’s safe to say Maps Mizoguchi is the breakout character of Gotham Academy. Her enthusiasm for adventuring is infectious, and often positions her as a kind of audience surrogate. Plus, she runs circles around the rest of the Detective Club in terms of actual detective skills. In many ways, she’s the Hermione Granger of Gotham Academy, skilled beyond her classmates in just about every way that matters. But she’s not quite Hermione Granger. Importantly, while she may outpace her friends on the detective front, her relative youth means that she’s not quite as emotionally mature. It’s a detail that hasn’t come into play much thus far, but issue 11 reveals that it might just be Brenden Fletcher, Becky Cloonan, and Karl Kerschl’s smartest piece of groundwork. Continue reading