The Superior Spider-Man 6

Alternating Currents: Superior Spider-Man 6, Drew and Freakin' Animal Man

Today, Drew and guest writer The Freakin’ Animal Man are discussing Superior Spider-Man 6, originally released March 20th, 2013.

Drew: Superheroes wear masks to protect their identities. The notion is that, by covering their faces, they will obscure who they really are. Of course, “who they really are” often has more to do with their actions than their names, which becomes readily apparent when another person steps behind the mask. The cops and villains of Gotham City all noticed a change in Batman when Dick took the reins, suggesting that much of the differences in Bruce and Dick’s personalities weren’t hidden by the cowl at all. At least Bruce and Dick are friends — imagine how apparent those changes might be if they were mortal enemies. That’s exactly the situation Superior Spider-Man finds itself in as the cracks in Otto’s facade continue to grow. Continue reading

The Private Eye 1

Alternating Currents: The Private Eye, Patrick and Drew

Today, Patrick and Drew are discussing The Private Eye 1, originally released March 20th, 2013.

Patrick: Read The Private Eye. I don’t like starting off our conversation with a demand, but I feel justified in making this one. The story takes place in Los Angeles in the late 21st Century, but it is a decidedly old-fashioned detective story. It’s written by Brian K. Vaughan and drawn by Marcos Martin. You can download the issue at Panel Syndicate for whatever price you think is fair (even if you this $0.00 is fair — the ol’ In Rainbows trick). This is a comic that it is absolutely worth going out of your way to find and to spend money on. But you don’t have to do either. Continue reading

Captain America 5

captain america 5

Today, Patrick and Drew are discussing Captain America 5, originally released March 20th, 2013.

Patrick: There’s a part in the first Metal Gear Solid game where you have to fight a bad guy called Psycho Mantis. Fans of the series will remember this fight fondly for a couple of reasons — the character “reads your mind” and talks trash about the way you’ve been playing the game. Reportedly he will also make comments about the other games you have saved on your memory card. It’s goofy, but it certainly is weird and fun. At one point in the fight, Mantis is reading your mind to determine your motions, and it’s impossible to land a blow. The solution is that you have to plug the controller into the second controller port — that way he can’t read your mind. No, that doesn’t make sense — it’s a rule the game establishes right then and there for this single-time use. It’s not fair, it’s not fun, and you either know to do it (and you win) or you don’t know to do it (and you lose). Captain America’s latest adventures have a little too much in common with this Psycho Mantis fight, and I’m kinda just waiting for him to plug the controller into the Player Two slot.

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Wonder Woman 18

Alternating Currents: Wonder Woman 18, Drew and Scott

Today, Drew and Scott are discussing Wonder Woman 18, originally released March 20th, 2013.

Drew: Wonder Woman is a hard title to pin down, which makes sense, given that its hero is equally slippery. Detractors might cite Diana’s unknowability as weak characterization, but as we saw in issue 9, that distance may be the sharpest weapon in writer Brian Azzarello’s arsenal. Azzarello seems to relish ambiguity, focusing on heroes that are anything but predictable. Issue 18 multiplies this effect, capitalizing on his large cast of equally oblique characters to produce a staggering parade of surprises.

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Secret History of the Foot Clan 4

secret history of the foot clan 4a

Today, Drew and Patrick are discussing Secret History of the Foot Clan 4, originally released March 20th, 2013.

Drew: In my experience, there are two types of characters in action movies: those that act like it’s no big deal that that car just blew up, and those that understand that HOLY SHIT THAT CAR JUST BLEW UP! The former is obviously more badass, and I think captures a kind of aspirational relatability in the audience, even if the latter is ultimately more relatable — who wouldn’t freak out if they were caught in the middle of an action movie? Curiously, the relatability may make the characters in the latter category less realistic, as their presence often draws our attention to the artifice of the genre. It can be tricky to balance these characters (or these traits within characters), but Secret History of the Foot Clan continues to do so with aplomb. Continue reading

Thor: God of Thunder 6

Alternating Currents: Thor 6, Drew and Patrick

Today, Drew and Patrick are discussing Thor: God of Thunder 6, originally released March 13th, 2013.

Drew:  As a child, it seemed impossibly unfair to me that we’re more or less born into our religious beliefs — if there was one right way, how could so many people be consigned to hell simply by luck of birth? As a precocious skeptic, this just confirmed that religion was nothing more than an arbitrary (but comforting) tradition, practiced differently by everyone — like the way your family prepares stuffing on Thanksgiving, or the particular Monopoly house rules you grew up with. Of course, the wrinkle in that attitude comes when somebody does reject their parents’ religious beliefs (or stuffing recipes, house rules, political practices, etc), actively replacing them with something they deem superior. That wrinkle gets even wrinklier when that generation has their own kids — do the parents teach their beliefs as gospel, or foster the sense of skepticism that led to them changing their beliefs in the first place? It’s a daunting, complex subject, but it’s exactly where Jason Aaron sets his sights as he explores Gorr’s origin in Thor 6. Continue reading

Green Lantern Corps 18

green lantern corps 18 wrath

Today, Shelby and Drew are discussing Green Lantern 18, originally released March 13th, 2013. This issue is part of the Wrath of the First Lantern crossover event. Click here for our First Lantern coverage. 

Shelby: To think about all the various paths one’s life can take boggles the mind. What if I hadn’t moved to Chicago 5 years ago? Picked a different major in college? Gone to a different college all together? Focused on sports instead of the arts in high school? Told Nathaniel I thought he was super cute in first grade? And those are just a handful of big choices (except maybe that last one); if every choice I make has the potential to create a completely new life path, I can’t begin to comprehend the sheer number of lives I could have lived. Going down any of these infinite paths, would I still retain that core “me-ness” that identifies who I am? It’s a fascinating question that was raised with Wrath of the First Lantern last month, and that is rehashed again here.  Continue reading

Age of Ultron 2

age of ultron 2

Today, Ethan and Drew are discussing Age of Ultron 2, originally released March 13th, 2013. This issue is part of the Age of Ultron crossover event. Click here for complete AU coverage.

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Ethan: In recent years, after the financial markets fell screaming into their perennial nosedive, the city of Detroit hasn’t done so well. Workers who had spent their lives with a company were laid off, branches were closed, businesses died, buildings were abandoned. Over time, the violence of the changes and departures faded as the temperatures, wind, and microorganisms went to work. Materials that we associate with longevity — brick, stone, even plastics — took on a distinctly alien appearance of decay. The effect even got a name — “ruin porn” — and photographers from across the country flocked to capture the scenes. Reading through the second issue of Age of Ultron evokes the same mix of wonder and horror, albeit the decay is in much fresher stage, and the characters are fictional. Bryan Hitch continues to deliver impressive vistas of metropolis in its death throes, and writer Brian Michael Bendis fills these images with sparks of life as the heroes try to find their place in the new world.

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Batman and Robin 18

Alternating Currents: Batman and Robin 18, Drew and Patrick

Today, Drew and Patrick are discussing Batman and Robin 18, originally released March 13th 2013.

Drew: I could have told you that summarizing and analyzing a dialogue-free comic would be hard — pictures are worth a thousand words, but the words in comics direct our attention, and provide context for those images. Strictly speaking, sequential art doesn’t require words, but they’re so common (especially in superhero comics) that to eschew them altogether feels downright radical. This isn’t meant as a value judgement — I’ve read many great dialogue-free comics — just to say that it’s a little outside my wheelhouse. By all rights Batman and Robin 18 should be hard to talk about because of it’s lack of dialogue, but instead, it’s hard to talk about because it’s so fucking sad. Continue reading

A + X 5

Alternating Currents: A + X 5, Michael and Drew

Today, Michael and Drew are discussing A + X 5, originally released March 6th, 2013.

Michael: Superhero comics tend to take themselves very seriously. They have to. Crime, justice, the duality of man — these are big themes that require sober moments. This might have something to do with the marketability and general popularity of dark graphic novels that differ starkly from older stories that have some ingrained silliness. These short team-ups are a perfect palate cleanser — especially since as of late, I’ve been reading comics that bite off more than they can chew, philosophically. A+X #5 gives us an unabashedly ridiculous story followed by an ostensibly serious story packed with lame jokes. While I enjoyed the first attempt with Iron Fist + Droop, the second with Loki + Mr. Sinister missed the enjoyability boat on both the comedic and dramatic front.

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