Batman Eternal 52

batman eternal 52Today, Spencer and Michael are discussing Batman Eternal 52, originally released April 1, 2015.

People need dramatic examples to shake them out of apathy and I can’t do that as Bruce Wayne. As a man, I’m flesh and blood, I can be ignored, I can be destroyed; but as a symbol… as a symbol I can be incorruptible, I can be everlasting.

Bruce Wayne, Batman Begins

Spencer: Throughout all of the many different storylines in Batman Eternal, one theme has steadily built under the title’s surface: the idea of Batman’s legacy. While it was never something addressed all that directly (at least until R’as al Ghul flat out asked “Is Batman eternal?” a few weeks ago), the creative bullpen has steadily been building up Batman’s team of allies and investigating just what effect Batman’s presence has had on Gotham City. With this massive weekly series finally coming to an end, Batman Eternal 52 aims to show exactly the power of that symbol on Batman’s chest, and it does so in spectacular fashion, pulling together nearly all the threads that have been cast throughout the last 52 issues into one show-stopping finale. Continue reading

Rocket Raccoon 10

rocket raccoon 10

Today, Spencer and Drew are discussing Rocket Raccoon 10, originally released April 1st, 2015.

Spencer: Every comic character has a certain formula inherent to their stories. That’s not to say that every Batman or Superman story is the same, but think about how often you used to see Batman entangled in a death trap, or nowadays see him facing the destruction of his city, or Superman duking it out with a heavy-hitter over Metropolis. There’s more than enough variations on these stories to stop them from all being rehashes, but my point is that I can often just glance at a plot synopsis and immediately tell, “Oh yeah, that’s a Superman story” or “Oh yeah, that’s a Batman story. ” Skottie Young and Jake Parker’s Rocket Raccoon 10 is one of those issues that fits every requirement for a Rocket Raccoon story to a “t.” It’s very much a “standard” Rocket Raccoon story, but in achieving that status, it’s lost any sort of identity of its own. Instead of standing out, it blends in, to the point where I feel like I’ve read this story before. Continue reading

Convergence 0

convergence 0 CONV

Today, Patrick and Spencer are discussing Convergence 0, originally released April 1st, 2015. This issue is part of Convergence.

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Patrick: Did you know that there’s a sort of loose narrative that justifies the Super Smash Bros. games? The good folks at Hal Labs must have wanted some semblance of logic dictating why Pikachu was fighting with Samus Aran and Link, so they landed on the simplest possible explanation: this is a child playing with their toys. No, f’real. That’s why the final boss is a disembodied hand (or pair of hands) — those belong to the kid with all the action figures. There’s no magic, there’s no transdimensional nonsense, there’s only the conceit that a child with boundless imagination can sure make it look like Donkey Kong is pounding Marth into the ground. That’s freeing and fun and makes just as much sense as it needs to before getting to the truly rewarding business of having Solid Snake launch a mortar at Jigglypuff. Convergence, in its introductory issue, appears to be suffering from the exact opposite of this: an overly-explained mechanism backed by a total lack of imagination. Continue reading

Weekly Round-Up: Comics Released 3/25/15

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Look, there are a lot of comics out there. Too many. We can never hope to have in-depth conversations about all of them. But, we sure can round up some of the more noteworthy titles we didn’t get around to from the week. Today, Spencer, Patrick, Ryan, Mark, Michael and Drew discuss The Flash 40, Effigy 3, The Wicked and The Divine 9, Suiciders 2, Wytches 5, Deadpool 44, New Avengers 32, Batman Eternal 51, Darth Vader 3, Gotham Academy 6, Secret Avengers 14, and Elektra 11.

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Spencer: There’s a lot I admire about the way Robert Venditti, Van Jensen, and Brett Booth bring their story of the two time-displaced Flashes to a close in The Flash 40. Booth rocks the three-way speedster battle with energetic pencils and layouts that manage to perfectly capture the feeling of speed, and the strategy Barry concocts to disable Overload’s abilities is quite clever. My favorite thread, though, is the “redemption” of Old Evil Flash. He finds a way to stop Overload based solely around the kind of compassion that has always been a major part of his character instead of resorting to vengeance, and ultimately takes responsibility for all of his crimes, which may be a more important moment than even his death in terms of redemption. Patty’s inability to forgive his crimes, though, may be even more significant — Venditti and Jensen find a way to condemn the Future Flash’s actions unequivocally without completely vilifying him, finding a kind of moral balance that “redemption” stories often miss. At times the issue feels a bit cramped and rushed, but I blame that on the creative team having to wrap up their story before Convergence begins; considering the space they had available, Venditti, Jensen and Booth have crafted a strong ending to their long-running storyline. Continue reading

Daredevil 14

daredevil 14

Today, Spencer and Ryan are discussing Daredevil 14, originally released March 25th, 2015.

Spencer: One advantage visual mediums such as comics, movies and television have over other mediums is the ability to tell two stories at the exact same time. One of my favorite examples comes from Season Four of Mad Men, where Don’s secretary, Miss Blankenship, dies in the office as the partners are having a meeting with a very important client. As the camera focuses on the clients and we hear only their dialogue, in the background the rest of the staff tries to remove Blankenship’s corpse from the office without the clients noticing. It’s a brilliant bit of dark humor, but I’m always impressed by how well the show tells that second story in the background without a single line of dialogue, even as the audience’s attention is divided. Mark Waid, Chris Samnee, and Matthew Wilson manage to pull off similar feats multiple times in a single issue with Daredevil 14 — it’s absolutely dazzling — but also get a lot of mileage out of the stories playing out behind the scenes that nobody notices. Continue reading

The Autumnlands: Tooth and Claw 5

tooth and claw 5

Today, Spencer and Patrick are discussing The Autumnlands: Tooth and Claw 5, originally released March 25th, 2015.

Spencer: I like to think that I’m an optimistic person, but if there’s one thing I allow myself to be unabashedly cynical about, it’s politics. Now, I don’t think that everyone involved in politics is up to no good, but for every politician trying to do right by their voters, there’s ten thousand more looking out only for themselves. In The Autumnlands: Tooth and Claw 5, Kurt Busiek and Benjamin Dewey focus a bit on that dilemma, showing how the political maneuverings of the selfish can drown out those with more noble intentions, even in a world of magic and great champions. Continue reading

Batman and Robin 40

batman and robin 40

Today, Drew and Spencer are discussing Batman and Robin 40, originally released March 25th, 2015.

Drew: Bruce Wayne’s back was broken. Otto Octavius took over Peter Parker’s body. Superman had a mullet. Steve Rogers was dead. We often talk derisively of these kinds of easily-reversed changes in superhero comics because they seem gimmicky and cheap — what better way to boost sales than to trumpet the death of Superman? — but I’d actually argue that these stories offer a clever way of exploring what makes these heroes great. Moreover, they remind us not to take what we like about these characters for granted. Fewer characters have been put through quite so many changes recently as Damian Wayne, who has both died and gained superpowers, so while Batman and Robin 40 ends with him back in his non-dead, non-superpowered state, it’s actually kind of refreshing. Continue reading

Weekly Round-Up: Comics Released 3/18/15

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Look, there are a lot of comics out there. Too many. We can never hope to have in-depth conversations about all of them. But, we sure can round up some of the more noteworthy titles we didn’t get around to from the week. Today, Drew, Patrick and Spencer discuss The Kitchen 5, Manhattan Projects: Beyond the Stars 1, Batman Eternal 50, Batgirl Endgame 1, Superman 39, Batman Superman 20, The Amazing Spider-Man 16.1, Black Widow 16, the Unbeatable Squirrel Girl 3, Cyclops 11, and All-New Captain America 5.

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Drew: I’ve always thought dividing comics and television into “episodic” and “serialized” categories was kind of overly reductive. Even the most episodic series I can think of had some kind of continuity, and even the most serialized ones need to deliver their stories in satisfying installments. When we zoom out to talk about what the series is — a workplace comedy, a police procedural, a family drama — considerations like the importance of continuity become noise. I think we now have enough information to know what kind of series The Kitchen is, as issue 5 asserts a new normal, even as change appears on the horizon. Continue reading

The Private Eye 10

private eye 10

Today, Drew and Spencer are discussing The Private Eye 10, originally released March 19th, 2015.

Drew: One of the best pieces of writing advice I ever got was from my older brother as I was preparing an essay for my college applications. I don’t remember his exact words, but he advised me to ease off a bit on my conclusion, which he pointed out was trying way too hard to wrap my essay up with a grand statment of purpose. It’s a common tendency, but it’s easy to understand why: the end is your last chance to leave an impression on your audience — better make your big point now, whether you’ve earned it or not. That tendency becomes even more treacherous when the work in question is meant as a kind of critique of modern society, where the very idea of an ending might feel forced, and any kind of grand statement would feel particularly heavy-handed. It should be no surprise that the sly-as-ever The Private Eye 10 avoids this pitfall altogether, offering an ending so subtle, it might actually be too ambiguous. Continue reading

C.O.W.L. 9

Alternating Currents: C.O.W.L. 9, Drew and Spencer

Today, Drew and Spencer are discussing C.O.W.L. 9, originally released March 18th, 2015.

Drew: I once saw a Q&A session with The Wire creator Dan Simon where he had to defend a moment that one audience member saw as a crack in the realism of the show. I don’t remember Simon’s exact words, but his answer boiled down to the fact that the show isn’t real — sometimes, the creators would knowingly break from absolute fidelity in order to elicit the appropriate emotional response from us. Everything we saw on that show, just like any number of less realistic narratives, was there for our benefit, not because it’s 100% true to life. What’s funny to me is that the fan’s complaint wasn’t with the credulity-straining Hamsterdam or serial killer plotlines, but with the body language of an uncredited, unnamed character. I suspect the reason those bigger pieces of fiction get a pass is because we want them to happen. The Wire does such a good job of detailing how the system is broken, we can’t help but cheer when a character attempts to buck it. It’s cathartic, so we overlook that it’s also kind of batshit. I found myself thinking the same thing about Radia’s catharsis in C.O.W.L. 9, which is so necessary, it really doesn’t matter how unlikely it is. Continue reading