Weekly Round-Up: Comics Released 7/23/14

round upLook, there are a lot of comics out there. Too many. We can never hope to have in-depth conversations about all of them. But, we sure can round up some of the more noteworthy titles we didn’t get around to from the week. Today, Patrick and Spencer are discussing Afterlife with Archie 6, Original Sin: Thor & Loki 2, Amazing Spider-Man 4, Original Sins 4, Deadpool 32, Velvet 6, Storm 1, Batman and Robin 33, Batman Eternal 16, Batman Beyond Universe 12, and The Flash 33 .

slim-banner4

Patrick: Quick Retcon Punch history lesson: we take our name from an action taken by Superboy Prime that physically damaged reality and thus altered a handful of character histories. It’s a silly moment — about as comic-booky as you can get — but the reason we gravitated to it so strongly was that the term was invented by the fan community. It’s simultaneously derisive and celebratory, which perfectly encapsulates superhero comic fans’ relationship to their favorite medium. But the more I read comics, the more I realize that medium lends itself so easily to revealing secret histories that it’s only a matter of time before every piece of past is written and re-written over and over again. This can be frustrating as hell, but when applied well, it can also blow out a world into something much more engaging and complex than you could have possibly imagined. Continue reading

Daredevil 6

daredevil 6Today, Spencer and Drew are discussing Daredevil 6, originally released July 23rd, 2014. 

Spencer: This new volume of Daredevil has largely revolved around Matt Murdock’s move to San Francisco and how his unfamiliarity with that city has affected his skills as a crime fighter. Mark Waid and Javier Rodriguez’s Daredevil 6 finds Matt returning to New York City (seemingly only so he can get mixed-up with Original Sin), but despite being back in his old stomping grounds, things don’t get any easier for Matt. Waid spends this entire issue showing us just how unprepared Matt is now that all his secrets are out in the open; the way Waid piles tragedy atop tragedy atop tragedy is horrifically beautiful. Continue reading

Trees 3

trees 3Today, Greg and Spencer are discussing Trees 3, originally released July 23rd, 2014.

Greg: At my high school, marching band was a huge deal. It had all the emotions, pressures, and big personalities of a championship football team.  I played in the pit upfront (marimbas, vibraphones, xylophones) my entire high school career. My freshman year was the long-running, much-loved band director’s swan song — he also happened to be my dad, which definitely didn’t help with the pressure thing. We won state championships for the first time that year, meaning my sophomore year definitely didn’t help with the pressure thing. Certain instructors and students started treating it like a military outfit, and it was too much for me. I took to my LiveJournal and posted an obscenities-and-hormones fueled diatribe on the people who I felt were taking it too far. My parents immediately found out. My dad, no longer the band director but now the assistant principal, ordered me to face the new band director in a one-on-one. I went in expecting to be eviscerated, but was surprised to find the director met me with patience, understanding, and forgiveness. I was primed and ready for battle, but instead had a deep, insightful, mutually respectful conversation. This sense of narrative rise-and-hard-left-turn happens in Trees 3 as well, and left me feeling similarly satisfied.

Continue reading

Teenage Mutant Ninja Turtles in Time 2

tmnt in time 2Today, Drew and Spencer are discussing Teenage Mutant Ninja Turtles in Time 2, originally released July 23rd, 2014.

Drew: Last month, Patrick laid out the difference between time travel narratives that amount to fish-out-of-water stories and those that are actually about time travel — that is, those where the actions and repercussions of time travel are the point of the story. Turtles in Time 1 fell squarely into the first category, basically giving the Turtles an excuse to run around with dinosaurs for a while. It’s certainly a noble endeavor (and darn successful — we loved the heck out of that issue), but for a mini-series titled Turtles in Time, it seems only natural that the focus should shift back to the time travel itself, bringing all the concerns of causation and the space-time continuum to the fore as the Turtles encounter themselves pre-reincarnation in feudal Japan. Continue reading

Weekly Round-Up: Comics Released 7/16/14

round upLook, there are a lot of comics out there. Too many. We can never hope to have in-depth conversations about all of them. But, we sure can round up some of the more noteworthy titles we didn’t get around to from the week. Today, Spencer, Patrick, Drew and Shelby discuss Harley Quinn Invades Comic-Con International San Diego 1, Batman Eternal 15, Robin Rises: Omega 1, Teenage Mutant Ninja Turtles 36, Original Sin: Hulk vs. Iron Man 2, Elektra 4, Original Sin 6, Uncanny X-Men 23, Ms. Marvel 6, Nova 19, Silver Surfer 4, She-Hulk 6, Rat Queens 7 and The Wicked + The Divine 2.

slim-banner4Spencer: As many of you probably know (due to my extremely indepth coverage), I recently attended my first Comic-Con. With that experience still fresh in mind, I have to say that Harley Quinn Invades Comic-Con International San Diego 1 feels like an uncannily accurate representation of the Comic-Con experience. I mean, sure, Wizard World is nowhere near as large as SDCC, and I am nowhere near as manic as Harley Quinn (I hope), but I can still relate to Harley’s various quests to meet creators, as well as to the suffocating crowds (which probably necessitated the eight different artists who contributed to this thing).  Continue reading

Weekly Round-Up: Comics Released 7/9/14

round upLook, there are a lot of comics out there. Too many. We can never hope to have in-depth conversations about all of them. But, we sure can round up some of the more noteworthy titles we didn’t get around to from the week. Today, Spencer and Drew discuss Grayson 1, Batgirl 33, Batman Eternal 14, Detective Comics 33, Superman Wonder Woman 10, Justice League United 3, Daredevil 5, Captain Marvel 5, All-New X-Men 29, Deadpool 31, Original Sins 3, Avengers 32, and Thor & Loki: The Tenth Realm 1.

slim-banner4Spencer: I was recently discussing Grayson 1 with a friend of mine, a deeply devoted Nightwing fan who was worried about what DC had been doing with the character and especially about the decision to jettison his superheroic identity and turn Dick into a secret agent. My counterargument was that this book has so far been quite respectful of who Dick Grayson is, and I stand by that. Tim Seeley and Tom King depict Dick as compassionate, intelligent, humorous, and skilled, and pitting him against the Midnighter — an obvious stand-in for Dick’s mentor, Batman — is an excellent way to display just how competent Dick actually is. There’s been a lot of fuss about Dick using a gun, but Seeley and King actually use that same gun to reinforce that Dick’s morality is as solid as ever. Continue reading

Green Arrow 33

green arrow 33Today, Spencer and Shelby are discussing Green Arrow 33, originally released July 2nd, 2014.

Spencer: Despite being the title character, throughout Jeff Lemire and Andrea Sorrentino’s run on Green Arrow Oliver Queen has largely been a pawn, pushed back and forth by businessmen, various factions of the mysterious Outsiders, and even members of his own family (or sometimes all three!), all trying to use him for their own means. After declaring his independence from the Outsiders, though, Oliver Queen has moved to the front-and-center of his book — as Richard Dragon says, they’re both kings now. There’s still a massive focus on the supporting cast, of course, but now Lemire is using the supporting cast to teach us more about Ollie. I don’t necessarily understand every revelation, but it’s still a refreshing change of pace. Continue reading

The Woods 3

woods 3Today, Greg and Spencer are discussing The Woods 3, originally released July 2nd, 2014.

Greg: There was a constant problem in the percussion section of my high school band. Whenever we had concerts, it meant lugging lots of heavy equipment from our band room to our auditorium; the tympani, in particular, were awkward beasts of burden. Thus, when the concerts ended and us student musicians were worn out and ready to leave, it was too easy to duck out immediately, leaving the percussion in the auditorium without putting it back. This infuriated my band teacher, as he vowed to punish those who left early (in a full tux, no less). My response, as a habitual people-pleaser, was to take on the task myself, tirelessly hauling equipment to and fro, until the status quo was kept normalized. If it was that easy for me to seriously fall in line over something as silly as “moving percussion equipment”, The Woods 3 shows that I would’ve been a person of concern if monsters ever came to town.

Continue reading

Batman Eternal 13

batman eternal 13

Today, Patrick leads a discussion on Batman Eternal 13, originally released July 2nd, 2014.

Patrick: One of the bigger driving forces within Batman Eternal is Carmine Falcone’s desire to rid Gotham of “freaks” like the Penguin and Professor Pyg. In effect, Falcone is trying to drive all the fantastical elements out of Gotham City — whether they’re heroes or villains doesn’t seem to matter much to him. He’s even gone so far as pit the police directly against the Bat Family, furthering the absoluteness of this idea of fantasy vs. reality. But there’s a point that Falcone is missing — or willfully ignoring: everyone engages in a little bit of fantasy to get what they want. What Jim Gordon experienced in the train station – was that fantasy or reality? Covering up a gang war: fantasy or reality? Issue 13 brings that dichotomy into stark relief, showing how embracing fantasy can be equal parts advantageous and horrifying. Continue reading

Original Sin 5

original sin 5

Today, Drew and Spencer are discussing Original Sin 5, originally released July 2nd, 2014.

The Butler did it!

Traditional

Drew: As far as board game adaptations go, Clue actually does a pretty fantastic job of mimicking the experience of playing the game (it’s certainly closer than Battleship, and don’t even get me started on Twister). By the end of the movie, it really could be anyone, and the multiple endings play with that idea brilliantly. Of course, what’s truly clever is the way that those endings play with our expectations of parlor murder mysteries in general. Of course it could be anyone — that’s the whole point. Ultimately, the who, where, and what of the murder doesn’t matter so much as the why and how, which tend to be pulled out at the very last minute, anyway. Original Sin 5 subverts those explanations by showing us why Nick Fury killed all of those monsters and planets, but stopping just short of telling us who killed the Watcher. But hey, maybe it doesn’t matter! Continue reading