Saga 23

Alternating Currents: Saga 23, Drew and PatrickToday, Drew and Patrick are discussing Saga 23, originally released September 24th, 2014.

Artists use lies to tell the truth. Yes, I created a lie. But because you believed it, you found something true about yourself.

-Alan Moore

Drew: In looking for an epigram for this piece, I sifted through about a dozen quotes that boil down to the same point: fiction is a lie that tells the truth. Ultimately, I chose Moore’s quote because it goes into a bit more detail (and because Alan Moore has a bit more cachet on a comics site than, say, Albert Camus), but I think its the pervasiveness of this notion that is truly remarkable. I understand the sentiment — fiction is by definition not true, but must be emotional honest in order to succeed — but I’m not sure I agree that fiction and lies exist on the same continuum. Lies exist to obscure the truth, either for the benefit of the liar or the person being lied to, while fiction simply seeks a novel way to approach the truth. There’s a difference between fiction and lies, a notion that Saga waded into in its fourth arc, and one that absolutely permeates issue 23. Continue reading

Trees 5

Alternating Currents: Trees 5, Drew and RyanToday, Drew and Ryan are discussing Trees 5, originally released September 17th, 2014.

What’s in a name? that which we call a rose
By any other name would smell as sweet

William Shakespeare, Romeo and Juliet

Drew: I kind of resent that works of art need titles. I appreciate the necessity of distinguishing one book from another, but titles seem to always inelegantly summarize or gracelessly fix some piece of authorial intent I’d rather not be privy to. I’m the least offended by more utilitarian titles, (coincidentally) like Romeo and Juliet, which doesn’t assert anything beyond the play’s focus on those two characters. With Trees, writer Warren Ellis certainly captured that utilitarian spirit by simply naming the thing that makes his science fictional world unique, but then he goes and re-muddies the waters by ending each issue with a pull quote. He removes them from any context, stripping them of any attribution or even punctuation — as if to hint at some kind of greater truth in his characters’ words — but that repetition alone is enough to lend those words an unwieldy significance that asserts someone’s subjectivity. As issue 5 takes an even closer over-the-shoulder view of many of the characters, the nature of that subjectivity becomes a central concern. Continue reading

Fables 144

Alternating Currents: Fables 144, Drew and PatrickToday, Drew and Patrick are discussing Fables 144, originally released September 17th, 2014.

Han: How we doin’?
Luke: Same as always.
Han: That bad, huh?

Return of the Jedi

Drew: If I had to point to a line that hooked me on Star Wars, it would be this line from Return of the Jedi. Maybe I should back up. I had somehow made it to age 9 without ever seeing a Star Wars movie when my 3rd grade teacher perplexingly allowed us to watch the first half-hour of Jedi in class. Knowing nothing about the movies, I was thoroughly enjoying my introduction to the Star Wars universe when the above exchange blew my mind straight out of my eyeballs. There are other adventures like this one? I honestly don’t think I could have been as hard up for the other movies if I had seen them in order. I suppose that’s my way of saying beginning a story at the end can be a rewarding, if unorthodox approach. It’s a particularly intimidating prospect in a world as steeped in its own mythology as Fables, but I’ll be damned if issue 144 doesn’t give me that same “I’ve got to go back and read them all” feeling. Continue reading

Hawkeye 20

Alternating Currents: Hawkeye 20, Suzanne and SpencerToday, Suzanne and Spencer Drew are discussing Hawkeye 20, originally released September 10th, 2014.

Drew: Of all the ways a writer can use to emphasize their storytelling beats, shuffling the chronology of the events always demands my attention. I almost called it “distracting” but I think I mean “demands my attention” — I absolutely appreciate that it’s a handy tool in the savvy writer’s toolkit, but we’re so used to perceiving events one after the other that flipping them around feels noticeably alien. Again, I don’t want to imply that it’s inherently bad — there are lots of compelling reasons to tell a story out-of-order — but that it draws attention to itself in ways that aren’t always accounted for. Fortunately, Matt Fraction has routinely proven himself capable of handling (and justifying) these types of stories, making Hawkeye 20 an excellent example of nonlinear narrative done right. Continue reading

Lazarus 11

Alternating Currents: Lazarus 11, Drew and PatrickToday, Drew and Patrick are discussing Lazarus 11, originally released September 10th, 2014.

Drew: There’s a scene late in Lazarus 11 that finds Malcolm Carlyle dictating a message for Forever to deliver. We’ve seen Forever take on the role of messenger/negotiator before, but what’s remarkable here is how open Malcolm is about his means of manipulation. He’s considered every action and reaction that will happen as Forever carries out his orders, and is able to maintain exacting control in spite of being thousands of miles from the actual negotiations. It’s an unsettling display of raw power, but also opens the possibility that Malcolm is himself being manipulated — it would only take a mind equal to Malcolm’s to have anticipated all of his actions here. With all of this subterfuge, it’s easy to see why Forever might question if she’s getting the whole truth from her father about her parentage. Continue reading

Original Sin 8

Alternating Currents: Original Sin 8, Drew and PatrickToday, Drew and Patrick are discussing Original Sin 8, originally released September 3rd, 2014.

Drew: As the final chapter of a summer crossover event, Original Sin 8 has significantly more baggage than the average comic issue. In addition to wrapping up its own 8-issue maxi-series (9 if you count that zero issue), this issue is essentially charting of the trajectory of the Marvel Universe in the short term, setting up an array of new series and new volumes of old series that seem to fall out of the aftermath of this event. All that is to say that it’s easy for this conversation to turn into a discussion of Original Sin as a whole, or even how we feel about some of the lasting changes this issue presents. There’s certainly value in those conversations (and believe me, I’m going to talk about them a bit), but first, I want to examine whether or not this issue manages to be entertaining in its own right. Continue reading

Saga 22

saga 22

Today, Drew and Patrick are discussing Saga 22, originally released August 27th, 2014.

Drew: The interpersonal relationships within families are insanely complex. They’re necessarily the longest relationships anyone has, meaning each one has years of subtle dynamics informing our behavior. Moreover, the stakes of any conflict within family are significantly higher — it’s one thing to be alienated by a friend, but quite another to be alienated by a parent. With all of these subtle dynamics and amplified emotions, it’s easy to understand why families are so often at the center of great dramas, from King Lear to Breaking Bad. As Saga’s fourth volume passes the halfway mark, it’s decidedly become a family drama (as opposed to the parenting focus of the first volumes), yet writer Brian K Vaughan finds tragedy not in the inflated stakes of family relationships, but in the all-too relatable act of taking family for granted. Continue reading

The Fade Out 1

Alternating Currents: The Fade Out 1, Drew and RyanToday, Drew and guest writer Ryan are discussing The Fade Out 1, originally released August 20th, 2014.

Drew: Without getting too abstract, I’d like to suggest that western art is really about the development of ideas. The beginnings and ends of our books, plays, symphonies, movies, jazz tunes — virtually any art form that can said to have a “beginning” and “end” — are largely prescribed, but everything in between is totally open. For someone who is largely suspicious of rules in art, those middle sections — the rising action, the development, the open solos — are my favorite parts, where the artists are free to express, explore, and fully realize their creative potential. Of course, that also means that I’m often bored by beginnings and endings; especially in genre fiction, where the rules of exposition and resolution are even more specific. What differentiates one noir mystery from another tends to be a little subtler than can usually be communicated in the first issue of a comic, which is why Ed Brubaker and Sean Phillips The Fade Out 1 is such a pleasant surprise. The issue doesn’t shy away from its genre trappings — if anything, it leans into it — but the result is something that transcends its boilerplate outline, creating an alluringly familiar late ’40s LA. Continue reading

Daredevil 7

daredevil 7Today, Drew and Patrick are discussing Daredevil 7, originally released August 20th, 2014. 

Drew: Last month, in our discussion of Daredevil 6, I was struck by the darker, distinctly Miller-esque tone of that issue, wondering “is it a sign of respect to that era of Daredevil history, or an assertion that a return to that style would only bring pain?” I don’t know what would compel me to apply such a simple binary to this series, but true to form, Mark Waid and Javier Rodriguez manage to deliver an answer that is somehow both and neither option. Waid’s run has been all about pulling that darkness into the light (with a twist), and this issue distills that theme into a charming bite-sized little adventure. Continue reading

Zero 10

zero 10
Today, Drew and Spencer are discussing Zero 10, originally released August 13th, 2014.

The unexamined life is not worth living.

Socrates

Ignorance is bliss

Thomas Gray, Ode on a Distant Prospect of Eton College

Drew: If I ever needed an example of cognitive dissonance, I would simply point to the above statements, acknowledging that the majority of people know that both are true. It makes no sense, but we at once want to know things that will disturb us while wanting to unknow things that enrich our lives. It’s perhaps most true when it comes to analyzing the arts. Some folks prefer to examine their art, while others believe they are happier without that closer look, as though art were some mysterious and secretly unsavory sausage whose origins could only yield misery. It should be obvious that I’m in the first group, which is why a thoughtful, intricate work like Ales Kot and Michael Gaydos’ Zero 10 is so utterly rewarding. Continue reading