Staying Focused on Character, No Matter Where and When You Go, in Exiles 3

by Spencer Irwin

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

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One thing you can’t accuse Exiles of is a lack of imagination — or of decompressed storytelling, I suppose. The title flies through new ideas and worlds almost faster than readers can keep up with them. Sometimes I honestly wish it would just slow down and spend some time actually exploring the worlds it takes us to for more than a few pages, and thankfully, Exiles 3 does exactly that, spending over half its story in one scenario (a WWII-era battle with Peggy Carter’s Captain America), and ending with a legitimately shocking cliffhanger, one that finally isn’t the Time-Eater showing up yet again. I feel like this book is really starting to find its footing.

More importantly, though, no matter what era it travels to or how quickly things change, creators Saladin Ahmed and Javier Rodriguez always keep Exiles focused on what matters most: its characters. Continue reading

A Bait-and-Switch in Hunt for Wolverine: Adamantium Agenda 1

By Spencer Irwin

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

There’s a joke amongst fans that if a team exists in the Marvel Universe, Wolverine has been a part of it. This is an exaggeration — it’d be funny to see him joining up with the Champions or Young Avengers, but it hasn’t happened yet — but only slightly. Logan’s prolific stature in the Marvel Universe is what allows for an event like Hunt for Wolverine, which rounds up as many characters with connections to Logan as possible, no matter how tangential, from every corner of Marvel’s vast universe. It’s a bit of a bait-and-switch, as bringing in all these characters has so far (in the two issues of Hunt for Wolverine thus released) led to stories that are rather light on Wolverine himself. Tom Taylor and R.B. Silva lean into that idea in Hunt for Wolverine: Adamantium Agenda 1, pulling a bait-and-switch on their cast as well as their readers. Logan’s former New Avengers teammates think they’re rescuing Wolverine(‘s genetic code), but it turns out they’ve stumbled into a very different, much more personal scenario. Continue reading

Despicable Deadpool 300: Discussion

by Drew Baumgartner & Patrick Ehlers

Despicable Deadpool 300

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

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Drew: Five years into this run, pointing out that Deadpool is a Sad Clown would be lazy analysis — not only has that point been well established, but the series itself has managed to explore it so thoroughly, reducing the character’s emotional journey to a two-word summary couldn’t possibly do it justice. And yet, I couldn’t think of a more appropriate way to begin this piece than embedding Smokey Robinson’s “Tears of a Clown,” not because of a shallow similarity between the content of these two works, but because of some profound similarities in how they treat that content. The lyrics describe a narrator who puts on a good face in spite of his profound sadness, but the music doesn’t betray that sadness for a second — it sounds like any other Motown hit (though that bouncy bassoon that maybe hints that this song is about a clown). By this point in the story, Wade Wilson has completely dropped that fascade of silliness, but just like the instruments in “Tears of a Clown,” the series itself maintains that clownish exterior. Continue reading

A Tainted Legacy in Captain America 701

by Michael DeLaney

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Michael: Mark Waid is a self-professed devotee of DC Comics’ Legion of Superheroes — the team from the 31st Century inspired by Superman’s actions to be heroes themselves. It should be no surprise then that he has crafted a similar future built on the inspiring example of Captain America in Captain America 701. Continue reading

Oh, Thank God, C-3PO Still Sucks in Star Wars 47

by Patrick Ehlers

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

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When I was a kid, I hated C-3PO. Hated him. I thought his bumbling antics severely hurt the movies I loved. But something strange happened on my first viewing of The Phantom Menace: I was relieved to see him. Hell, I was excited to see proto-Threepio in Anakin’s bedroom. He was an island of familiarity in a sea of characters that were significantly more annoying. That’s largely how the newest Star Wars movies have been treating Threepio — as a sort of elder statesman of the franchise, commanding respect. Sure, he’s still annoying, but that all stems from his hoity toity affectations. Kieron Gillen and Salvador Larroca’s Star Wars 47 reminds us that C-3PO sucks, not just superficially, but deep down to his core. Continue reading

Assembling the Team in Hunt for Wolverine: Weapon Lost 1

By Drew Baumgartner

Hunt for Wolverine Weapon Lost 1

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

There’s something fun about watching a team put itself together. It lends urgency to everyone’s presence, making their utility to the team explicit in a way that isn’t inherently true of pre-existing teams. That is, while Iceman is coming on this X-Men mission whether or not anything needs to be iced, Danny Ocean is only adding someone to the team if their skills are essential to the plan. With so many pre-existing teams in comics, we don’t always get to see purpose-built teams with quite so narrow a focus as the one in Charles Soule and Matteo Buffagni’s Hunt for Wolverine: Weapon Lost, which is exactly what makes its first issue so fun. Continue reading

Becoming Part of the Adventure in You Are Deadpool 1

by Spencer Irwin

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

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You Are Deadpool isn’t the first attempt to turn a comic book into a “Choose Your Own Adventure” story, but that doesn’t make it any less impressive. Not only is Deadpool — the irreverent, fourth-wall crashing, meta-joke of a character — a perfect choice to star in this kind of story, but creators Al Ewing and Salva Espin find inventive, intuitive ways to not only put readers into Deadpool’s shoes, but to make their choices, skills, and even luck truly have an effect on their adventure. Continue reading

A Good Laugh Goes a Long Way in Infinity Countdown 3

by Taylor Anderson

This article contains SPOILERS! If you haven’t read the issue, proceed at your own risk.

One of the things that the Marvel Cinematic Universe has done right since its inception is to make their movies funny. Of course, some movies are funnier than others. Thor: Ragnarok has more humor than the first two Thor movies combined. Even the grandiose Avengers movies always find time for a laugh in between the action and making sure every hero has their proper amount of screen time. This humor isn’t always present in Marvel comics, and huge crossover events are often more muted in their humor. Luckily, that’s not the case with Infinity Countdown 3. Continue reading

Avengers 1: Discussion

by Taylor Anderson and Drew Baumgartner

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Taylor: In middle school, my favorite book was a archaeology tome titles Ancient Mysteries. The book is exactly what you would think — a survey of all the unsolved mysteries archaeologists have studied such as how the inhabitants of Easter Island made their statues and the relevancy of the Atlantis story. I was entranced by these mysteries because they suggested a history of Earth that was far bigger and far stranger than anything I had imagined up to that point. This was exciting at the time, and to this day my interest is still piqued by random archaeology articles on the BBC. It’s maybe for this reason that Avengers 1 intrigues me so much. It points to a deep, weird history of Earth I want to know more about. Continue reading

Lettering Through the Psychic Fog in Astonishing X-Men 11

By Patrick Ehlers

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

CORRECTION (5/3/18): A previous version of this piece credited Clayton Cowles with the lettering, as is indicated in the credits. The issue was actually lettered by Travis Lanham.

Astonishing X-Men is one of those telepathic mutant clusterfucks. You know the type: there are psychics and reality warpers and a shapeshifter all int he mix at once. The audience’s ability to tell what is happening and what is not happening will likely vary from reader to reader, but I had a hell of a time tracking who was where and what specific threats they faced. This disorientation cues the reader up for that mind-bending twist on the final page. But you can’t just be confused for 20 pages, can you? With Ron Garney’s artwork and Charles Soule’s script both actively working to distance themselves from the reader, we have to look to letterer Travis Lanham for signposts of stability. Continue reading