Batman and Robin 23.1: Two-Face

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Today, Patrick and guest writer Gino are discussing Batman and Robin 23.1: Two-Face, originally released September 4th, 2013. This issue is part of the Villain’s Month event. Click here for our Villains Month coverage.

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Patrick: Duality is the name of the game in Gotham City. You can be a hilarious clown, but you also have to be able to murder in cold blood on a whim. You can be an agent of justice, but you also have to be an overly violent vigilante. Two-Face encapsulates this idea directly, literally letting his moral alignment shift with the impartial flipping of a coin. He’s a villain, but only until he flips that coin one more time – then: who knows?
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All-New X-Men 16

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Today,  Shelby and Ethan are discussing All-New X-Men 16 originally released September 4th, 2013. This issue is part of the Battle of the Atom event. Click here for our complete coverage of Battle of the Atom.

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Shelby: 

“I think that you X-Men are so used to the space and time and life and death craziness in your lives that you don’t even notice how crazy it is anymore.”

-Triage, All-New X-Men 16

“And which of our numerous, terrible mistakes are you referring to?”

-Wolverine, All-New X-Men 16

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Trillium 2

trillium 2

Today, Scott and Shelby are discussing Trillium 2, originally released September 4th, 2013.

Scott: We’ve all heard hundreds of love stories. One message that seems to be consistent throughout just about all of them is that love can overcome any obstacle. Differences in culture, race, age, none of these things matter in the face of love. Some stories even explore more unorthodox impediments- love that only exists in dreams, love separated by different time periods. Love always seems to prevail. Well, Jeff Lemire seems intent on providing the most obstacle-laden love story any of us have ever seen. In Trilium 1 he presented two characters who are very far apart (~2000 years, different planets). The second issue shows us how a love could be born, while giving us a better idea of just how much it will have to overcome.

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Chat Cave: Williams and Blackman leave Batwoman

Last week, Haden Blackman announced that he and J.H. Williams III will be leaving Batwoman after issue 26, citing editorial interference. Williams has been instrumental in creating the unique, haunting look of the series, and together with Blackman, has crafted a smart, thoughtful, intimate story unlike anything else in in the New 52 — so what gives? Welcome to the Chat Cave.
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Infinity 2

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Today, Ethan and Patrick are discussing Infinity 2, originally released September 4th, 2013. This issue is part of the Infinity crossover event. Click here for complete Infinity coverage.

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Ethan: Space operas tend to share a few common traits. The first is that they usually happen in space (surprise!). Next, they make some assumptions about technology, concerning themselves with the adventures that take place between the stars rather than the history of how their characters came to be able to travel across the galaxy. Some involve enormous space battles, and many feature a tightly knit band or bands of characters fighting back against monolithic forces of evil. I’m still trying to decide if the Infinity arc fits the bill of a space opera rather than just a standard sci-fi story, but Infinity #2 certainly provides a lot more evidence towards the former than the previous issue did. The heroic attempt by the galactic alliance of good-guys to halt the Builder onslaught didn’t pan out so well, so now they’re licking their wounds and trying to find a new way to survive.

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X-Men: Battle of the Atom 1

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Today,  Patrick and Taylor are discussing X-Men: Battle of the Atom 1 originally released September 4th, 2013. This issue is part of the Battle of the Atom event. Click here for our complete coverage of Battle of the Atom.

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Patrick: Hey, is it just me, or does it seem like comic book movies are growing more courageous in what they’re willing to put on the screen. I blame Thor for laying some of the sillier cards on that table and daring the audience to object. Subsequent superhero movies have followed suit: the Krypton sequence in Man of Steel is long and unapologetically alien, Avengers featured the fucking Chitauri, and the upcoming X-Men movie will feature the bonkers time travel insanity of Days of Future Past. Battle of the Atom feels like a challenge to those emboldened film franchises: as if to say: “You don’t know what crazy is. Brother, this is Marvel Comics, we’ve got three versions of Beast interacting with each other – we know crazy.”

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Green Arrow 23.1: Count Vertigo

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Today, Shelby and guest writer Zach are discussing Green Arrow 23.1: Count Vertigo, originally released September 4th, 2013. This issue is part of the Villain’s Month event. Click here for our Villains Month coverage.

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ShelbyJust what makes a villain? Are villains people (super-powered or otherwise) who tried to do right but realized doing wrong was faster and easier? Were they denied something in their life, and have decided to get it back no matter what it takes? Are they just huge assholes? As DC rolls out Villains Month, I suspect we’ll be asking ourselves these questions over and over. This month, I’m hoping to get some deeper insight into the role of the villain, as well as the origins of the villains our heroes encounter every month. Also, I want some depredation and cruelty, because what’s the point of a month of villains only without depredation and cruelty? Happily, Jeff Lemire, Andrea Sorrentino, and Marcelo Maiolo give me exactly what I want, kicking of Viillains Month with a dizzying bang. Continue reading

Forever Evil 1

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Today, Mikyzptlk and Patrick are discussing Forever Evil 1, originally released September 4th, 2013. 

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Mikyzptlk“Evil is Relative” was the tagline used to hype the Forever Evil event that has just started to sweep the DCU. Trinity War has succeeded in tearing down the accepted norms of the DCU. Forever Evil is primed to explore what happens when the heroes are nowhere to be found, and the villains are the only ones left to defend the world. Continue reading

The Flash 23.1: Grodd

flash 23.1 groddToday, Spencer and Scott are discussing The Flash 23.1: Grodd, originally released September 4th, 2013. This issue is part of DC’s Villain Month. Click here for our coverage of Villain Month.

villain divSpencer: Francis Manapul and Brian Buccellato have put a lot of work into remaking Gorilla Grodd over the past couple of years. They’ve recreated Gorilla City and tied its existence—as well as Grodd’s ambitions—into the same source that powers the Flash. They’ve amplified Grodd’s powers and savagery. In many ways it’s worked wonders—Gorilla City has always been a beloved part of the Flash mythos, but now it also feels like it belongs in this world more than it ever has before—but despite all that, Grodd still came across as a bit of an one-dimensional character, obsessed with ruling and power and not a lot else. In The Flash 23.1: Grodd (what a mouthful!) Buccellato aims to change that by giving us a look into Grodd’s psyche and determining whether it’s destiny, evolution, or something else entirely that drives the gorilla. It’s surprisingly compelling. 

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A + X 11

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Today, Patrick and Taylor are discussing A + X 11, originally released August 28th, 2013.

Patrick: A+X prides itself of being a pick-up and read series – a zero-cost entry point for anyone looking to have some fun with the Marvel characters. As such, there’s no nonsense that’s too out of line for these stories – you want Beast and Spider-Man to travel to a post-apocalyptic future? No problem! The carefree nature of these stories is compounded by the fact that there are two in every issue – it’s not just a one-off story, it’s a two-off (or half-off… I guess I’m not totally sure how you’d articulate that). A+X 11 bucks this trend, nestling both of it’s stories between the events of current series. It’s a bold, oddly alienating decision for a series that boasts such inclusiveness.

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